Rapid Tactics Development Using Existing, Low-Cost Virtual Environments
Navy SBIR FY2008.2

Sol No.: Navy SBIR FY2008.2
Topic No.: N08-117
Topic Title: Rapid Tactics Development Using Existing, Low-Cost Virtual Environments
Proposal No.: N082-117-0774
Firm: Securboration Inc
1050 W NASA Blvd
Suite 154
Melbourne, Florida 32901
Contact: Brian Teer
Phone: (757) 768-2902
Web Site: www.securboration.com
Abstract: It is imperative that we enable our training capabilities to evolve rapidly to support changing training needs. This, in turn, requires the capability to rapidly adjust and modify behavior models in an unprecedented manner. This capability is needed in all domains, including air, ground, surface, and subsurface, in both urban and more conventional warfare environments. The Toolkit for Rapid Behavior Modeling (TRBM) will overcome these limitations by enabling constructive behavior models to be developed rapidly and cost effectively. TRBM's key innovation is its focus on empowering Subject Matter Experts (SMEs) and warfighters to define and modify behavior models on their own. TRBM enables them to accelerate the model development process by executing a new behavior in an existing virtual environment and capturing it for use as a starting point in development of the behavior model. TRBM also uses a simulation-independent representation for its behavior models, which eliminates the need for software engineers or a software development lifecycle in the behavior development process. This will reduce the time, effort, and cost associated with developing new behavior models.
Benefits: TRBM will reduce time, effort, and cost currently required to develop new behavior models. This will enable training of new tactics to be deployed faster, improving training and readiness. TRBM will enable SMEs and warfighters to be directly involved in developing new models, instead of being limited to participating in requirements specification and testing. Because of these benefits, TRBM will be potentially applicable to any program or training environment that uses constructive simulation. Examples include platform simulators (e.g., MH-60R, MH-60S), virtual simulators (e.g., MRT3), deployable training environments (e.g., DVTE), and large-scale training environments (e.g., FST environments, JFCOM JWFC, etc.).