Dynamic Foveal Vision Display
Navy SBIR FY2009.1
Sol No.: |
Navy SBIR FY2009.1 |
Topic No.: |
N091-003 |
Topic Title: |
Dynamic Foveal Vision Display |
Proposal No.: |
N091-003-1344 |
Firm: |
Trex Enterprises Corporation 10455 Pacific Center Court
San Diego, California 92121 |
Contact: |
Mikhail Belenkii |
Phone: |
(858) 646-5479 |
Web Site: |
www.trexenterprises.com |
Abstract: |
Head Mounted Displays (HMDs) currently lag behind both sensors and information systems in their limited ability to provide the warfighter information. Current sensors at greater than mega-pixle levels are common, and display systems typically operate in excess of several megapixels. Microdisplays, on the other hand, are still limited to less than a megapixel in most cases. The ability to provide warfighters more digital information will move the efforts to integrate the dismounted marine or rifleman into the digital battle space forward. The drive to increase the warfighter's situational awareness is a key factor in increasing that warfighter's combat multiplier by enabling greater mobility, lethality, and survivability. Trex Enterprises has devised a novel approach to providing a high resolution, narrow field of view foveal region coupled with a lower resolution wide field of view peripheral display. The approach outlined has numerous advantages over conventional approaches, including zero moving parts and the ability to provide the full desired capability using commercially available microdisplays of nominal resolution (800x600 pixels). The use of existing microdisplays has numerous benefits, including reduced cost as well as reduced required bandwidth and power (versus larger, custom displays). |
Benefits: |
The Trex approach to provide an eye-tracked high resolution foveal image while maintaining a full-field-of-view peripheral image will effectively provide the user with an HMD that appears to have multiple mega-pixels, well in excess of what is possible with monolithic microdisplays. The anticipated benefits over conventional methods of display include; (1) increased situational awareness, (2) reduced bandwidth, (3) reduced power, (4) increased durability due to no moving parts. Commercial applications that stand to benefit consist of any computer-immersive environment where large amounts of information need to be presented to the user. This includes the gaming industry, as well as training environments such as flight-simulators. |
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