High Throughput and Low Latency Multi-Hop Mobile Ad-hoc Network (MANET) Multimedia Streaming
Navy SBIR 2008.1 - Topic N08-102 SPAWAR - Mr. Steve Stewart - [email protected] Opens: December 10, 2007 - Closes: January 9, 2008 N08-102 TITLE: High Throughput and Low Latency Multi-Hop Mobile Ad-hoc Network (MANET) Multimedia Streaming TECHNOLOGY AREAS: Information Systems, Sensors, Battlespace ACQUISITION PROGRAM: II, III, IV; PEOs C4I, Space and IWS; PMWs 160, 150, 790, 760, SPAWAR 056 The technology within this topic is restricted under the International Traffic in Arms Regulation (ITAR), which controls the export and import of defense-related material and services. Offerors must disclose any proposed use of foreign nationals, their country of origin, and what tasks each would accomplish in the statement of work in accordance with section 3.5.b.(7) of the solicitation. OBJECTIVE: While MANET promises to significantly increase the available Navy bandwidth, existing MANET throughput decreases exponentially as the number of hops increases (hops > 4). This research will enable: 1) a multimedia stream to hop over hundreds of nodes without quality degradation and 2) hundreds of multimedia steams to cross a single node without quality degradation; 3) an advance in the state-of-the art videoconferencing and legacy application virtualization. DESCRIPTION: Existing MANET solutions have difficulty delivering a multimedia stream over a large number of hops. This research will develop novel software solutions to maintain high throughput and low latency for multimedia delivery over a large number of hops. The solution should: allow >1 Mbps and <500 msec of delay over 100 hops and be able to handle the cross-stream interference from multiple steams flowing over a particular node; and allow low-bandwidth videoconferencing for multiple sites (>100); exploit the difference in human factor requirements for QoS for different multimedia (audio vs. video, vs. sensor data, etc) to optimize the streaming of different media types; use advanced compression and networking techniques to achieve a significant reduction (10X) in bandwidth compared to existing commercial solutions; advance in the state-of-the art videoconferencing and legacy application virtualization; adapt to a variety of networks (available bandwidth, packet loss rate and jitter); support FIPS 140-2 256 bit AES encryption; record the training sessions; and be able to run as a web-service or as a stand-alone program on segmented/closed/MANET networks. PHASE I: Review existing approaches and invent new algorithms specifically for the Navy low-bandwidth environment. Conduct simulation of proposed algorithms and compare to existing approaches. Measure throughput, delay, and multimedia QoS degradation as a function of the number of hops and number of streams. Measure audio, video, and screen sharing fidelity at different network bandwidths and topologies. Verify that the system can automatically adapt to different network streaming topologies and achieve theoretically efficient path discovery. Conduct paper-based user studies on the effectiveness of the proposed user interface. Based on measurements, predict the expected limits of the solution. PHASE II: Develop a prototype of the proposed solution. The prototype will run on commodity laptops and hand-held PDAs and should not require specialized modifications or dedicated hardware. Measure the scalability of the system as a function of available bandwidth, network topology, number of participants and effectiveness of the user interface. Measure the time required to learn how to use the system; the frequency of user confusion and the smoothness of user experience. PHASE III: Deploy the prototype in a field trial of at least 100 nodes to validate the solution. Measure throughput, delay, and multimedia QoS degration as a function of number of hops and streams. Test the systems effectiveness in application sharing by having the Navy provide a list of legacy, single-user applications to be integrated into a Common Operational Picture (COP). PRIVATE SECTOR COMMERCIAL POTENTIAL/DUAL-USE APPLICATIONS: 2. Chow, C. and Ishii, H. 2007. Enhancing real-time video streaming over mobile ad hoc networks using multipoint-to-point communication. Comput. Commun. 30, 8 (Jun. 2007), 1754-1764 3. Bikram S. Bakshi , P. Krishna , N. H. Vaidya , D. K. 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KEYWORDS: MANET; multi-hop; display interface; low bandwidth compression; multimedia QoS; videoconferencing TPOC: Jeff Besser
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